﻿using System;

namespace Melee.DataContract.Messaging
{
    public class GetInitializationDataRequest
    {
        private Guid m_LoginId = Guid.Empty;
        public Guid LoginId
        {
            get { return m_LoginId; }
            set { m_LoginId = value; }
        }

        private Int32 m_WindowWidth = 0;
        public Int32 WindowWidth
        {
            get { return m_WindowWidth; }
            set { m_WindowWidth = value; }
        }

        private Int32 m_WindowHeight = 0;
        public Int32 WindowHeight
        {
            get { return m_WindowHeight; }
            set { m_WindowHeight = value; }
        }
    }
}
